Last updated: 22 October 2026
Orrery is a physics puzzle game: you slingshot a probe through star systems, bent by real gravity. It has no accounts, no advertising, no analytics, no in-app purchases and no tracking of any kind, and it never connects to the internet. This policy describes everything it keeps.
Nothing is collected by us. There is no server belonging to Orrery, no user account, and no identifier assigned to you or your device. The game sends nothing anywhere: we cannot see who plays, how they play, or where.
Everything the game remembers is stored only on your device, in the game's own storage:
If backup is switched on for your device, Android may include your progress and settings in your device's backup to your Google account, as it does for other apps; that is controlled in your device's backup settings.
Uninstalling the game deletes everything it stored on your device.
The game has no online features and never connects to the internet. Android nevertheless lists network access among its permissions, because Unity — the engine Orrery is built with — adds that permission for a connection its developer tools use to inspect a game while it is being built. The released game does not use it, and Android grants it without asking you. The game asks for no other permission.
The game contains no advertising, analytics, crash-reporting or social services, and shares nothing with anyone. Google Play delivers the game and its updates; your Google account and downloads are covered by Google's privacy policy.
Orrery collects no information from anyone, of any age, including children.
If this policy changes, the date at the top changes with it. Material changes will also be noted in the game's release notes.
Questions about this policy, or about the game: alfamizar@hotmail.com.